CV Blackjack Version 4 Announcement
This is the ninth major upgrade since CVBJ came out in 1993. As always,
an upgrade path is available. Please see the end of this page for upgrade
pricing and demo downloads. If you are not familiar with the previous
release, you should probably go to the CVBJ
Main Page.
Changes
Below you will find a list of the major changes:
Table
- A new table format has been added with six seats, ultra-real graphics
and cards dealt diagonally. This replaces the five-seat ultra-real format.
The four seat format is still available.
Seats
- Animation changes have been made that allow you to use any or all of
the seats in the six and four seat ultra-real formats.
Heat
- A ridiculously complex algorithm is included in an attempt to indicate
the amount of casino attention that your play is drawing. Different casino
heat profiles can be created to differentiate between burn joints like
Barbary Coast and more counter friendly casinos like Barona's, or casinos
that use counter-catcher software versus those that don't. A subtle form
of preferential shuffling will take place if heat grows too high. Certainly
there is no way to do this perfectly. Much of heat has to do with your
act. But numerous actions have been taken into account. This is a first
shot and will be tuned as suggestions come in. If popular, I expect to
add heat generation from shuffle-tracking, sequencing and what I call
fortuitous happenstance.
The
Gamemaster 24 lesson Blackjack tutorial has been added for beginners that
wish to use the course without signing on to the web or experiencing Internet
delays.
Lucky
Ladies and Blackjack Switch have been added to the Unusual Games and Unusual
Games now support more variations. Every casino seems to have its own
ideas.
The
ability to add strategies for Lucky Ladies, Royal Match and Red/Black
has been added. Balanced and unbalanced counts are supported. The strategies
may use the primary counting system or a side count. Errors are tracked
and Cassie warns when you make an error.
The
Knock-Out Blackjack, KISS I and Mentor strategies have been added. You
can now specify counting systems where Tens do not count the same as face
cards - required for KISS I.
Three
additional types of dealer errors have been added making a total of seven.
Your ability to notice these errors is tested. I believe this remains
an important, overlooked area of practice.
A
new method of calculating True Counts has been added to the standard methods.
This uses a table of cards remaining versus multipliers and/or divisors.
This allows exact specification of a TC conversion technique and allows
unusual divisors. For example, Mentor uses remaining double decks. And
some people rationalize to 100 cards.
And
yet another method of TC calculation has been added. Here, a table of
rounds and players can be used to specify a conversion factor based on
rounds. This is commonly used in single deck games. A new remove discard
tray option forces you to use this type of technique. This can be useful
in casinos that hide the discards.
True
Edge betting has also been added with the ability to specify in detail
how bets are calculated.
Double
Exposure strategies are now supported. These are quite a bit more complex
as you need to look at both dealer cards. A double exposure strategy has
been included compliments of Mike Shackleford. This is a basic strategy,
but counting strategies are also supported.
Hole-carding
(seeing the dealer's card) has been supported for 12 years. In V4, hole-card
strategies are also supported. These are more complex than double-exposure
strategies since it matters which card is the upcard even though you see
both. In fact one to three strategies can optionally be used: hole-carding
with a high dealer upcard, hole carding with a low dealer upcard, and
the strategy used when you don't see the downcard. Your decisions are
checked against all strategies, errors tracked and warnings provided by
Cassie. Counting and indexes are also supported if desired. The included
strategy is quite conservative but can be modified.
Processor
time has been significantly reduced to reduce heat, fan noise, electricity
costs and battery usage. This also gets rid of freeze-ups on poorly built
or dust clogged PCs.
There
is now greater control over the seats and other players. You can select
annoying strategies for other players as a distraction. You can also set
players to randomly change their playing styles.
As
an added distraction, the randomize player speed feature has been changed.
Now, other players are each assigned different playing speeds; as you
would expect in a real casino. Periodically these speeds change. This
is designed to throw off your rhythm.
Two
new types of deck biases have been added. The problem with playing a BJ
PC game, or in a casino or with hand dealt cards at your kitchen table
is that 95% of hands are easy. You really don't make great use of your
practice time. Biases force unusual conditions more often than would normally
occur. Version 3 has high positive and negative counts and hands with
many cards. Version 4 adds difficult hands and automatic repetition of
hands that you have had trouble with in the past. So, the game adapts
to your errors making better use of your time. A randomize bias option
is also available that periodically switches randomly between the five
bias types to give you a real workout.
Composition
Dependent indexes can now be specified. Up to 400 per strategy. They are
used in both the play and the drills.
Hand
Interaction strategies are now allowed. Here, you are given the ability
to buy other players' Splits and Doubles. Cassie will warn you when you
make an error.
You
can now specify Double Down for Less strategies. The card counter catching
programs do not take note of whether you are doubling for the full amount
or for less. Making a DD for Less bet when a DD is not the correct move
is inexpensive and can throw the software. Cassie will warn you when you
make a DDLess and it is not called for or vice-versa.
Redouble,
Triple Down, and the UK No 4,5,10 Split rules have been added.
The
Show Last Hand function now resets the discard tray and shoe graphics
to their earlier states and provides the Running Count and True Count
as of the previous hand.
The
new Show Last Error function resets the graphics and displays the error
hand and dealer hand as of the last error. You can click on a button to
see the strategy tables and the counts and modify the counting calculation
options to see the effects of changes.
A
Repeat function has been added to the Full Table, Flashcard and Counting
drills. This provides the ability to exactly repeat a drill that gave
you problems.
You
can now set the number of hands in Full Table drills including the Backcounting
two tables drill.
Two
new True Count Conversion drills have been added to the Discard Tray Drills.
A
new Flashcards drill Count Down and Halt mode has been added to determine
how many hands you can evaluate in a specified time.
The
Flashcard dills have long included an undocumented feature used by one
of the famous teams. Gorilla Mode is now available in V4. In this mode,
a Gorilla Player is tested on the correct times to look for a playing
decision signal from a counting partner.
A
Blurred cards option literally makes the cards look as though you are
wearing incorrect prescription glasses. This is designed to improve your
ability to play quickly and with distractions. This can be used in conjunction
with the V3 No numbers on cards feature for additional difficulty.
Many
people alter their Wong-in and Wong-out points depending on deck depth.
A new easy method of specifying different points is provided. This was
possible in V3 but required use of the complex Multi-Betting strategies.
You
can now specify that Running Count is used for decisions with indexes
that are zero. This can be more accurate and mirrors the way many people
play.
Every
few years I redesign the drills to keep them from becoming too boring.
This release I tried something new. ITests (Internet Tests) are a set
of standardized, pre-configured drills. When you complete an ITest you
will be able to see how your Rating compares to other people using the
same ITest. The top 20 ratings for each ITest are kept on the Internet
and can be downloaded and displayed at the touch of a button. At the same
time, your rating and nickname will be added to the list if you are in
the top 20. If this proves popular, I will add additional ITests.
You
can now alter Cassie's voice.
Various
other minor changes to enhance realism and adjustments from suggestions
over the last year.
NOTE:
All tournament features have been removed from V4. A new Tournament Edition
is under development that is a complete rewrite of tourny functionality.
In the meantime, V4 includes a copy of V3 which can be used until this
new application is released.
Other
features are planned but must await publication of a couple of books.
My current plan is to provide free upgrades when available.
Demo
Downloads
- Warning, the full install is 22MB.
- CVBJ V4 is a new application. If it is installed on a PC that has
CVBJ V3, a new icon will appear.
- Downloads can be found on the Downloads Page.
Pricing
CVBJ price remains at $90. Upgrades from Version 3 are
$35 and are delivered on a CD. Anyone purchasing prior to that all the
way back to V1 in 1993 can purchase an upgrade for $45 that will include
a new CD and manual. See the Orders Page
for more info. Upgrades are at the end of the catalog.
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