Effect of Shuffle Tracker on Another Player
It is well known that a backcounter has an effect on other players at
the table. Obviously, a shuffle tracker will also have an effect; but
that effect is more complex. This page contains a series of Blackjack
Shuffle Tracking simulations to get a sense of the effect a shuffle tracker
has on the results of a card counter unaware that the shuffle tracker
is present. The Blackjack rules are a fairly standard 4.5/6, S17, DAS.
The shuffle tracking procedure used is the same as described at Cost
of Errors when Shuffle Tracking.
The Sims
Six sims were performed. In each of the sims there are two players: a
card counter and a shuffle tracker. The card counter always plays in the
same manner, HiLo Illustrious 18, 1:15 spread. The shuffle tracker varies
his play as follows:
- I. Standard card counting, no shuffle tracking.
- II. Bad slugs are cut to the end of the shoe. Good slugs are ignored.
- III. Good slugs are cut to the top.
- IV. Good slugs are cut to the second deck.
- V. Good cards are cut to the third deck.
- VI. Good cards are cut to the second deck and bad cards are cut to
the end.
The Chart
Below you will see the SCORE for each sim:
Comments
- 1. In only one case did the tracker negatively impact the results
of the counter. Sim III is slightly worse than Sim I indicating that
cutting good slugs to the top has a very slight impact on the unaware
counter.
- 2. Cuting good cards further into the shoe or bad slugs out can have
a dramatic effect on the unaware counter. Up tp 64% SCORE improvement
is seen in this particular set of sims.
- 3. Get a tracker as a friend:)
- 4. Again, this is hardly a comprehensive study. There are a huge number
of variables in standard Blackjack card counting simulations. This is
multiplied considerably in shuffle tracking sims. For the purposes of
this sim, only one shuffle and one method of attacking the shuffle were
used. Further, only one fairly tight dealer was used.
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